Newsgroups: rec.arts.int-fiction Path: gmd.de!rrz.uni-koeln.de!news.dfn.de!xlink.net!sol.ctr.columbia.edu! news.kei.com!ub!acsu.buffalo.edu!goetz From: go...@cs.buffalo.edu (Phil Goetz) Subject: Q:History of Interactive Fiction Message-ID: <CD9q7F.Cx4@acsu.buffalo.edu> Sender: nn...@acsu.buffalo.edu Nntp-Posting-Host: pegasus.cs.buffalo.edu Organization: State University of New York at Buffalo/Comp Sci Date: Mon, 13 Sep 1993 01:16:25 GMT Lines: 25 Does anyone know the history of interactive fiction prior to the Colossal Cave adventure? E.g. books published with multiple paths, or at least different endings; movies like the one at Universal? (_Murder She Wrote_) where the audience can influence the outcome; interactive drama. My advisor wants an overview of IF. The major events in computer IF that I can think of are: (I'll check spelling & dates on these at home; hopefully I've got the info.) 1970? Colossal Cave Woods & Crowther? 1976? Zork Marc Blanc & ...? 1981? Mystery House Sierra On-Line: Ken and Roberta Williams (first graphic adventure) ???? ??? First animated adventure (I have "Dark Castle" or "Castle of Doom" or something from The Logical Choice around 1984) 1992? Dactyl Nightmare First immersive VR game (any earlier?) 1993 Hell Cab First CD-ROM adventure (any earlier? is Hell Cab really an adventure, or more like a video game/Dragon's Lair?) I honestly can't think of anything else that's been significant. Help? (Yes, I've got refs to Talespin.) Phil go...@cs.buffalo.edu
Newsgroups: rec.arts.int-fiction Path: gmd.de!rrz.uni-koeln.de!news-rhrz!mpifr-bonn.mpg.de!uniol! math.fu-berlin.de!xlink.net!sol.ctr.columbia.edu! howland.reston.ans.net!math.ohio-state.edu!usc!elroy.jpl.nasa.gov! ames!pacbell.com!att-out!cbfsb!cbnews!hogpe!ahm From: a...@hogpe.att.com (Andreas Meyer) Subject: Re: Q:History of Interactive Fiction Reply-To: a...@hogpa.att.com Organization: AT&T Bell Laboratories, Holmdel NJ Distribution: usa Date: Mon, 13 Sep 1993 17:57:39 GMT Message-ID: <CDB0K4.DvL@cbnews.cb.att.com> References: <CD9q7F.Cx4@acsu.buffalo.edu> Sender: ne...@cbnews.cb.att.com (NetNews Administrator) Nntp-Posting-Host: hogpe.ho.att.com Lines: 33 In rec.arts.int-fiction, go...@cs.buffalo.edu (Phil Goetz) writes: > My advisor wants an overview of IF. > The major events in computer IF that I can think of are: > 1970? Colossal Cave Woods & Crowther? Probably more like 1975 or so. I first ran ADVENT on the DecSystem-10 at Syracuse University around 1976. > 1976? Zork Marc Blanc & ...? ...Dave Lebling. Before it was scaled-down and became Zork, it ran on mainframes as DUNGEON. (There was a great full-color Dungeon map published in an issue of _DEC Professional_ a few years back). Anyway, I seem to remember an issue of BYTE in 1980 that was devoted to adventure-style games, and had a history of Zork in there. I understand you're looking for milestones here, but I think that the Scott Adams Adventure International games did alot to bring to bring interactive fiction into the home. I had my memory of them refreshed this weekend when I found my CP/M set of "Adventureland" games. (Can you believe we used to think this was fun? :-) Cheers, Andy -- ==-- -====--- Andreas Meyer, N2FYE a...@hogpa.att.com --==---- AT&T Bell Laboratories, Holmdel NJ ..!att!hogpa!ahm ----
Newsgroups: rec.arts.int-fiction Path: gmd.de!rrz.uni-koeln.de!unidui!math.fu-berlin.de!xlink.net! sol.ctr.columbia.edu!howland.reston.ans.net!spool.mu.edu!sgiblab! sono!imdvlf!al From: a...@imdvlf.acuson.com (Al Petrofsky) Subject: Re: Q: History of Interactive Fiction In-Reply-To: ahm@hogpe.att.com's message of Mon, 13 Sep 1993 17: 57:39 GMT Message-ID: < AL.93Sep16142424@imdvlf.acuson.com> Sender: a...@acuson.com (Al Petrofsky) Organization: Acuson; Mountain View, California References: < CD9q7F.Cx4@acsu.buffalo.edu> < CDB0K4.DvL@cbnews.cb.att.com> Distribution: usa Date: Thu, 16 Sep 1993 21:24:23 GMT Lines: 22 In article < CDB0K...@cbnews.cb.att.com> a...@hogpe.att.com (Andreas Meyer) writes: ...Dave Lebling. Before it was scaled-down and became Zork, it ran on mainframes as DUNGEON. (There was a great full-color Dungeon map published in an issue of _DEC Professional_ a few years back). Anyway, I seem to remember an issue of BYTE in 1980 that was devoted to adventure-style games, and had a history of Zork in there. It was originally called zork, which was just a nonsense word that could be typed quickly. At some point the name was changed to the more descriptive "dungeon", a horrible decision that was rectified when the game hit microcomputers. I remember this from a Status Line "History of Zork" series. In 1985, I played dungeon on a BSD system, BSD 4.1 I guess. I think this was the fortran version, presumably compiled with f77. But the only source for dungeon that I can find in ftp-space is for vms. I tried compiling this with f2c, but to no avail. Before I put in a lot of effort, does anyone know where the f77 port can be found? -al